Tuesday 12 July 2011

Post 3 - With the first overall selection, we chose....

The previous two posts talked about creating a meta where you choose what is being used in yugioh. Better known as a "Cube" you are left with 400ish cards for everyone to use. Now you may ask...what now?

Usually with a Cube, you would do a "draft" to decide who gets what cards. A booster draft is the standard way of drafting cards, and this is not new to yugioh, yet many casual players do not know the rules. At the recent  Yu-Gi-Oh! TRADING CARD GAME Extravaganza, a Retro Draft was one of the events (link) held, and the rules of the draft was similar to the ruleset normally held by MtG draftees. The ruleset copied from the link will be in italics, with my comments in Bold Blue



Retro Draft is an 8-player event, but you can play it with more or less players if you want to. If you play with more, break the players up into as many equal groups of 8 players or fewer that you can. 
Eight is the recommended number for a drafting group, both here and in MtG, but ten or even twelve isn't that bad for one group. It depends on what you are using to draft.
  • Sit each group of players down around a table with their 3 Booster Packs.
Booster pack here could be replaced with "A pile of 15 cards taken from the cube" or it could be an actual unopened booster pack. Again, depends on what you are using to draft, in the official tournament they used 3 packs of Retro Pack 2.

  • After everyone is seated, everyone opens up one of the Booster Packs, chooses 1 card for their Deck, and passes the rest of them to the player to their left.
Ho hum...

  • Repeat until every player has 9 cards for their Deck.
It says 9 cards because there are nine cards in a Retro Pack. You keep passing the remnants of the pack until all the cards are chosen

  • Then, open the next pack and repeat the process, except this time, pass the cards that aren’t chosen to the player on your right.
Pretty much, everytime you open a new pack the direction you pass the pack after you choose it switches

  • After every player has 18 cards for their Deck, open the final Booster Pack and do the exact same thing as you did with the first one.
Remember two retro packs equals 18. if your own packs have fifteen cards in it, you should have 30 cards at the end of 2 cycles. Rinse and repeat until all the packs have been opened.

  • Once all the cards have been chosen, each player needs to use the cards they picked to make a 20-card minimum Deck. Cards that go in your Extra Deck don’t count towards the 20 cards. 
I did a similar draft with a friends a couple of years ago, and i feel that 20 cards is too little (especially with how i built my cube). Rule of thumb is that 60-80% of the cards selected in the draft go to the main deck, and the remaining cards which should be between 5-15, will become your side deck.

I deleted some of the tips they gave (Lol destiny board) but these tips do make sense, especially in my own cube

  • There aren’t many cards that can destroy Spells or Traps. Grab every Dust Tornado you see, just in case.
  • Don’t neglect monsters! You can grab all the kick-butt Spell and Trap Cards you want, but if you don’t have any monsters you probably won’t win
  • There are a lot of cards that can take care of monsters, but also a lot of cards that can revive monsters. Premature Burial and Call of the Haunted are both available.
I hope you would try this format, because i personally had so much fun doing this the couple of times i tried it, and it is a fun alternative to normal yugioh.

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