Saturday 13 August 2011

This blog has a youtube page, yes I didnt know of it either

search up TeamIntimidation on youtube. that is my team's channel. I think the only vid we have there is a 10 part draft series between me and my friend.

Breaking Bread - Doomcaliber Knight

Name: Doomcaliber Knight
ATK: 1900
DEF: 1800
Level: 4
Effect: This card cannot be special summoned. When an effect monster's effect is activated, you must tribute this card. Negate that monster's effect, and destroy that monster.

Almost two thirds of my personal cube are effect monsters. This card, which is a 1900 beater that can be treated as a psuedo-Angel 07, can shut down a crippled opponent, and can push your deck to victory.

Breaking Bread - Gogogo Golem

Name: Gogogo Golem
ATK: 1800
DEF: 1500
LEVEL: 4
EFFECT: Once per turn, this face-up Defense Position monster cannot be destroyed by battle.

I kinda have a soft spot for versatile cards, so I feel that this card could be helpful in my cube. A opening turn 1800 ATK monster is very hard to take down by battle, or by wasting removal. If you can manage to get this monster in face-up defense, than this card is also a viable wall. Its not the most annoying card, but it isn't bad by any means.

Friday 12 August 2011

Breaking Bread - Thunder King Rai-Oh

STATS:
ATTACK: 1900
DEFENSE: 800
LEVEL: 4
EFFECT: Neither player can add cards from their Deck to their hand except by drawing them. You can send this face-up card to the Graveyard to negate the Special Summon of 1 of your opponent monsters, and destroy it.


Ah yes, the bane of my existence when playing against anti-meta decks. This card is such a good card in Constructed, and it hold a rare trait where it only gets better in Limited. While many cards that are the basis of combos that run the metagame absolutely suck in Cube (i'm looking at Formula Synchron right now), the fact that Rai-Oh can do so much makes it a great card. Having not yet tested my cube, i do not know the problems of my cube, but i can imagine this card can solve most problems that could possibly pop up. Too much searching? Synchros and Xyz's are overpowered? this card can wall that up. You need a beater? because i removed 1900 vanillas from my cube, this card can beat if you wanted to. This card is such a great card, and it would be hard to pass it up in a draft, 


Breaking Bread - I'm back....for now

For the last week, i've reached a crossroads in my yugioh career. None of my friends play yugioh, and Dueling Network can only bring you so far. I was on the verge of quitting yugioh entirely until i remembered Team Format in pojo. The team is dedicated to making alternate formats in yugioh, and with the recent banning or the team leader, the team activity picked up once again. It has since gone dormant once again, but this yugioh mind thought about bringing up something that i had since neglected.

It's time to play the Cube one more time.

Which brings us back here, i felt that this blog was more for my small group of friends rather than anyone that wants a peek. Therefore, I decided that many of my next posts will be card reviews, with a twist. While many card reviewers look at whether the card will affect the metagame as a whole, my reviews will more or less affect how the card will affect the cube metagame.

In MtG, we use the acronym BREAD to examine whether a card is worthy of being chosen. I will be using this acronym when reviewing my cards as well.

B – Bombs
In, MtG, a Bomb is a card that wins game. Simply put, dropping a Bomb would win you the game 90% of the time. Examples of a bomb are Judgement Dragon and Quasar Dragon.



R – Removal
MtG and Yugioh share this term, if it destroys, then it fits under this section. Think Heavy Storm and Dark Hole



E – Efficiency
These cards are the little monsters that your deck needs to function and so that your deck can continue to make plays turn after turn. Cards like Sangan and Spirit Reaper, with effects that don't necessarily win games, but are a great amount of help, go in this section.



A – Aggro
While efficiency helps you, aggro are the cards that hinder your opponent. Your 1900 attack beaters, Blue-Eyes, etc. go in this section



D – Dregs
other cards no one wants, card that may be high-risk lower reward go here. Think straight flush and exchange of the spirit